September 29th, 2009 by spasticsnap

Four of our team members are over in Calabasas learning Emergent’s fabulous Gamebryo Lightspeed engine. The days are long, but definitely fascinating. This engine seems both like a lot of work and a lot of fun at the same time. Kudos to the instant iteration system – you can edit the game, and save or export the block file and *instantly* see the update to the game right away! I can’t wait to see what we’ll learn tomorrow. ^_^